Drop an installer into the window — PortWin creates a separate “Windows” for it, sets up graphics and sound, and adds the app to your list. No virtual machine, no Windows license, no Terminal.
No second operating system eating your memory and battery. Each program opens in its own window, right next to your Mac apps.
PortWin runs on Wine — open technology that understands Windows programs without Windows itself.
The Wine engine is already built in. Recipes install the components a program needs, and proven graphics and sound settings are applied for you.
Nothing to configure on first launch: open the app and start installing.
Steam, Epic Games, GOG — one click in Recipes. Any other .exe or .msi installer — just drag it into the window, even as a .zip, .7z or .rar archive or an ISO image.
It creates a separate “Windows” — a bottle — downloads the installer (resuming if your connection drops) and installs the required components.
The program appears in your list, in the Programs menu and in the menu bar icon. One click and it’s open.
Everything you’d usually dig up on forums is already inside.
Ready-made install scenarios, from download to first launch. Every step is visible — and if something fails, you see exactly what.
PortWin tells an installer from a program by itself, and unpacks a .zip, .7z or .rar archive, an ISO image or a distribution folder to find the installer inside. After installation, new programs show up in your list automatically. PortWin asks which bottle to use — or creates a new one.
DXMT for DirectX 10–11 is built in. For DirectX 12 games, connect Apple’s D3DMetal — free from Apple, in one click. The latest Wine 11 downloads from Settings as a third engine. If a game misbehaves with one, switch to another.
If a program crashes, Fix Automatically tries the known remedies one by one — missing components, the other graphics engine, an older Windows — and relaunches it after each. Nothing helped? Send the developer a report with logs in one click.
While Windows programs run, your Mac’s speakers switch to 48 kHz and back afterwards — no crackling. PortWin installs audio components (XAudio, OpenAL, DirectMusic) by itself when a game needs them.
The Documents, Downloads and Desktop folders inside Windows are your Mac folders. Game saves aren’t lost and keep syncing.
Every program in every bottle sits in the Programs menu and in the icon next to the clock. No need to open the main window.
Bottles don’t interfere with each other: one game’s settings can’t break another. Delete a bottle you don’t need to the Trash.
Pick any Windows version for a bottle — from Windows 95 to Windows 11. Old software often runs better here than on modern Windows.
If a program needs Visual C++, DirectX or .NET, PortWin spots it after launch and offers to install it in one click — from PortWin’s own fast mirror.
See how much memory Windows programs use. Leftover Wine services stop by themselves, and caches and temp files clean up in one click.
One page shows whether your Mac is ready: Rosetta 2, the Wine engine, disk space, memory, download servers and DirectX graphics, video and gamepad tests — with a Fix button next to every problem.
High Resolution mode draws Windows programs at your display’s full resolution — crisp text instead of blurry upscaling.
PortWin updates itself and downloads only what changed — usually less than a megabyte.
Turn a Windows program into a regular Mac app — with its own icon, in Launchpad, Spotlight and the Dock. One click to launch, no PortWin window.
Save a whole bottle before a risky install — and bring it back in one click if something breaks.
Its own graphics, Windows version and launch options for a single program — without touching the rest of the bottle.
Windows programs get the Mac’s microphone and camera: in-game voice, Discord, Teams and Zoom. Game cutscenes (MP4, WMV) play.
Cap games at 60 or 30 fps — the Mac runs cooler and the battery lasts longer. Apple’s MetalFX gives more frames in demanding games with almost no loss of sharpness.
English, Русский, 简体中文, Deutsch, Español, Français. Light and dark themes, nine accent colors.
PortWin creates the bottle, downloads and sets up everything needed. Recipes marked “beta” work, but still need one click inside the installer window.
Valve’s game store and library — fully automatic
The Epic store and free games every week
GOG Galaxy (beta) or any game’s offline installer — DRM-free games
Diablo, World of Warcraft, Overwatch and other Blizzard games
A bottle in XP mode with the libraries early-2000s programs and games need
Visual C++, DirectX 9 and the shader compiler — what most games ask for
Visual C++, .NET Framework 4.8, .NET 8 and fonts for Windows 8.1–10 era software
Word, Excel and PowerPoint from your own installer or ISO image
The 1C platform from your own distribution — a thin client for your 1C server
New recipes are added regularly. And if you like to tinker, a recipe of your own is just a simple .json file.
We don’t promise “everything, instantly”. PortWin is built on Wine, which means most programs work — but not all of them.
There are several ways to run Windows programs on a Mac. Here’s an honest comparison.
| PortWin | CrossOver | Porting Kit | Parallels Desktop | Whisky (discontinued) | |
|---|---|---|---|---|---|
| How it works | Wine, apps run right in macOS | Wine, apps run right in macOS | Wine, apps run right in macOS | Virtual machine with full Windows | Wine, apps run right in macOS |
| Windows license required | No | No | No | Yes | No |
| Compatibility | Most programs | Most programs | Almost 1,500 ready-made game ports; anything else you set up yourself | Almost everything that runs on Windows for ARM | Most programs |
| Second OS on disk | Not needed | Not needed | Not needed | Needed, tens of GB for Windows | Not needed |
| Development | Actively developed | Actively developed | Actively developed | Actively developed | Not maintained since 2025 — its own site now sends you to CrossOver |
| Price | €29.99 one-time | from $74 per year | Free (donations welcome) | from $99.99 per year + Windows | Free, but no updates |
Competitor prices and details are from the vendors’ websites as of October 2026.
14 days free first. Then pay once — no subscription.
Try it first: 14 days with every feature. Like it? Buy a key — it arrives by email right after payment.
macOS 14 Sonoma or later · Apple silicon (M1 or later) · about 1.1 GB on disk
No. PortWin doesn’t run all of Windows — it uses Wine, which “translates” what Windows programs ask for into macOS terms. So you need neither a Windows license nor a virtual machine.
Most games and programs work, but not all. Games with kernel-level anti-cheat (such as Valorant and Fortnite) and programs that need drivers won’t run. If a game crashes, press Fix Automatically: PortWin will try the other graphics engine, an older Windows version and the missing components by itself.
A separate “Windows” with its own drive C:. It’s handy to give each big game its own bottle, so one game’s settings can’t get in another’s way. The name is a joke: Wine runs inside it.
A Mac with Apple silicon (M1, M2, M3, M4 or later) running macOS 14 Sonoma or later. The app itself takes about 1.1 GB, plus space for your games and programs.
The Documents, Downloads and Desktop folders inside Windows are your regular Mac folders. So most game saves live in Documents, get backed up by Time Machine and sync through Steam Cloud.
PortWin runs programs the same way Windows would — with access to your folders. Wine is neither an antivirus nor a sandbox, so only install programs from sources you trust, just as on any computer.
Whisky is no longer maintained, so it won’t get fixes for new macOS versions or games. PortWin is actively developed: create a bottle, click “Link Existing…” and choose your Whisky bottle folder — your programs stay where they are.
Yes. When creating a bottle, click “Link Existing…” and choose the wrapper — PortWin links it without copying anything.
Download PortWin, pick a recipe — and start playing in a few minutes.
Download for Mac